/// @description Insert description here
// You can write your code in this editor
if(timer<60)
{
	draw_sprite(spr_born,image_index,x+8,y+8);
}
if(timer>0)timer--;
if(timer==0)
{
	instance_create_depth(x+8,y+8,1,obj_enemy);
	timer=irandom(300)+300;
}